

IJ has a two-step attack pattern: (A) Impact & (B) Explosion TL DR: Great for Light-aligned, dodge- and stun-oriented sets.

But its high numerical %, coupled with the most recent Sunsearer ( legendary light crossbows), makes it worthwhile to be used in other modes like ToE.

Stun, however, is less favored in raiding, particularly in pure-champion configurations of higher leagues. IJ appeared shortly after Ice Stalagmites as a second legendary belt, much to the dismay of players who preferred another skill gear type to be released. Nonetheless, it’s offensive prowess make it a worthy adversary in most situations ( raiding, Trial of Elements (ToE) and other game modes alike).Įxamining its traits, high dodge and light armor bonus are definitely welcome into the mix, promoting light type users to indulge in the use of this belt. To start off, let’s focus on the most recent legendary belt, the Immortals’ Justice ( or IJ in short). Traits: Light Armor Bonus 16.6% Dodge 17% Stun 13% If there is anything else, do let me know in the comments below.
